Final Piece
The last thing I did for the texturing was applying the bump maps which basically I made from the initial textures turned into black and white ones. I put some lights on and took a 360 spinning shot of the whole character and rendered it in Premier Pro. I was very happy with the outcome of the whole project as the character looked like the one in the reference. I found my way around the problems that I had even though Maya on my computer stopped working during the module. I am also glad that I was in a group where we exchange important advises and help each other. We spent a whole lot of time working together and I think this helped each of us and developed our technical, communication and creativeness skills.
This module is exactly what I needed for my career and is definitely going to help me in the future.
A big thank you to the whole group and our lecturer, Jaime Pardo, for the close-knit community that we created.
This module is exactly what I needed for my career and is definitely going to help me in the future.
A big thank you to the whole group and our lecturer, Jaime Pardo, for the close-knit community that we created.